A native Detroiter, I awoke to the possibilities while attending a state university in Detroit. I began creating responsive, content laden kinetic sculpture in the 1960's. Before I graduated in 1965 with a M.F.A., I was blessed with a day job to which I gratefully clung for thirty-eight years, teaching the boomers and their kids at a local community college.
It was after hours in 1964, in the basement of the physics department
at the University of Michigan in Ann Arbor, that I first laid eyes on a
computer that was connected to what would become the internet. My
mind got boggled again by its reality. A fellow art student from
school was working there with a team on a secret project for the U.S.
Defense Department, (DARPA?). I was told to come to the
backdoor of the physics building after 9:30 PM - it would be unlocked -
and go down the hall - enter the second door on the left.
So much for government security.
There I found myself in the rear of a large
warm low-ceilinged room packed with humming rows of gray
refrigerator size cabinets, lights blinking, tape spooling. My
friend led me to a console - a small round table with a nine inch
cathode readout tube embedded in its surface. several young men were
gathered around intently watching small intensely glowing phosphor
shapes. The shapes were circling a small bright spinning asterisk
in the center. He whispered that the young technician hunched
over the console was playing a game called "SPACE WAR!" with a guy
online in Berkeley - not Michigan, California!
The techie had earned the right thru playoffs to challenge the Berkeley
player. Both players keyboards controlled a single little
triangular space craft that fired "photon torpedoes" into the
gravitational tug of the asterisk "sun." They signaled each
other with a beep that they were ready. The match was on.
The California ace immediately laid a barrage of missiles that were
whipped around by the sun's gravity and quickly dispatched his Ann
Arbor opponent. It was over in seconds.
Right there it hit me. Electronic games and electronic warfare were birthed together.
The web is a result of the some of the potential that was present in
the mix of those cross-country phone lines, the glowing blue phosphor
tube and that kid in Ann Arbor matching skill with the fellow in
Berkeley.
I soon discovered the joy of TTL logic devices and the graphic
expression of printed circuit boards. My first choice for a programming
language became solder.
When The WWW came along, we early adopters argued about not letting it
fall into the hands of commercial interests. Pretty funny,
huh? We wanted it all to ourselves.
It became obvious to me that the web and HTML was perfect for
telling illustrated stories. Selling art? Not so
much.
I have had a web presence since 1995. My site now has over 360
screens. I have sold exactly one very small artwork to a stranger
who happened to find it on my site. It's great for me when people
ask what kind of art I do. I dont even try. I just give
them the URL.
I soon discovered the joy of TTL logic devices and the graphic
expression of printed circuit boards. My first choice for a programming
language became solder.
In 1976 I participated in a week long workshop by
Ken Knowlton and in 1978 began work on the Century of Light, the first
large public sculpture to employ a microprocessor (6502) in its
operation.
Generally, my artworks are interactive performing sculptures that
depend
on a combination of electronic logic and environmental stimuli to
produce
behaviors of movement, sound, light, or other phenomena. They often
represent
creatures or personages. I've been called a surrealist.
1972 |
1998
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